Taking it further
Add light and material.
Rapport for Kristin Adnanes, Week 00
Link to blogg https://shitididnotknow.wordpress.com/
This has been an interesting first week. Since I had no previous experience nor any expectations, study goals or idea what we would learn during this semester I more or less started on a blank page. It has been a lot of fun to get started and to get an overview of the study course and an idea of what we are supposed to learn. I am now very happy that I choice 3DDA and I am very excited to learn more.
I have already had 1 year at Noroff so the Moodle and the presentation were all easy. I had problems figuring out which picture and video to choose since I had to think about what I wanted to create during my semester and try to reflect that in my choice.
I were happy to see that two of the books were available in Kindle and searching around a little and it should now be on its way to my address in Mexico. The delivery dates seems a little different in 3DDA than in GRAP since we now are supposed to deliver every week and have fewer project. I hope I understood it correctly. See RPRT2 for overview. The different deliveries were also a little different, but seem easy enough.
Part a planning a project were a little more difficult that I though since I had to research what parts to add in my planning. I hope it looks good and correct.
The drawing went okay, I decided to make the last one in colour mostly because I got bored or inspired or perhaps both and suddenly it had colour. I read through the first chapter in the book about drawing and tried to apply the skill of drawing what I could see. I am not great at drawing, but the book says that I only need to practice more so we will see at the end of the year.
I already had a WordPress account with two blogs, so I took the empty one for this semester. See link at the top. I might change the picture and layout, but I didn’t make it a priority this week.
Getting to know the software took a little while. I wasn’t sure if I wanted to use 3ds Max or Maya, but I decided to use Maya since it seemed more Kristin-friendly. I picture myself more making animated movies than games and I feel like I like the program better. I might change my mind, but so far I would say that I’m happy about using Maya. I have a few questions about this that I’m going to ask in the forum after using Maya and also watching some of the intro for Max, but I feel like I will continue using Maya anyhow.
The help file, making the objects and saving were all easy.
I’m already uploading everything I have digital to DropBox, so part c were already done.
I had a few problems with the spotlights to begin with, because I couldn’t rotate them the way I wanted. When I understood more of how to move them and who they worked it became easier. I also had a few problems along the way with the texture and material because I had problems navigating the menus, but I also feel like with a little practice and more videos I will manage that just fine.
Animation was a lot of fun and easy (so far)